hoi4 change leader commandjacksonville marathon course map

exclude_refitting = Determines whether ships that are being refitted will be transferred. nationalities = { }The nationalities of the operative. trait = The trait to add. Used in the province scope.limit_to_naval_base = Affect naval base provinces. Executes contained effects on every army leader that meets the limit. Reduces the overall equipment stockpile by the specified fraction. skill = The skill of the leader. Edits the equipment stockpile of the current scope, adds or removes equipment of a specified type or archetype. Is there any way for me to change the leader of one of my puppets with a console command? Adds the specified trait to the current character. Grants the specified country a license to produce the specified equipment from the current scope. An example of a scripted effect which will transfer every state entered as an argument to the country that runs the console command is, /Hearts of Iron IV/documentation/effects_documentation.html, /Hearts of Iron IV/documentation/effects_documentation.md, /Hearts of Iron IV/common/country_tag_aliases, /Hearts of Iron IV/common/dynamic_modifiers/*.txt, /Hearts of Iron IV/localisation/*_l_.yml, /Hearts of Iron IV/common/map_modes/*.txt, /Hearts of Iron IV/common/autonomous_states/*.txt, /Hearts of Iron IV/common/opinion_modifiers/*.txt, /Hearts of Iron IV/common/modifiers/*.txt, /Hearts of Iron IV/commmon/autonomous_states/, /Hearts of Iron IV/common/decisions/*.txt, /Hearts of Iron IV/common/decisions/catergories/*.txt, /Hearts of Iron IV/common/technology_tags/*.txt, /Hearts of Iron IV/common/technologies/*.txt, /Hearts of Iron IV/common/units/names_divisions/*.txt, /Hearts of Iron IV/common/units/names_ships, /Hearts of Iron IV/gfx/army_icons/army_icons.txt, /Hearts of Iron IV/common/units/equipment/upgrades/*.txt, /Hearts of Iron IV/common/units/equipment/*.txt, /Hearts of Iron IV/common/units/equipment/modules/*.txt, /Hearts of Iron IV/common/operation_tokens/*, /Hearts of Iron IV/common/unit_leader/*.txt, /Hearts of Iron IV/common/technology_tags/*, /Hearts of Iron IV/common/country_leader/*.txt, /Hearts of Iron IV/common/state_category/*.txt, /Hearts of Iron IV/localisation/english/*_l_english.yml, /Hearts of Iron IV/common/scripted_effects/*.txt, PDXCON Executes contained effects on a random country that meets the limit and borders the country this is contained in. You can limit the construction to victory points using: Damages the specified building in the current state. Optional. Defaults to false. Do I need to make a new country/country tag to make it different or I can stay with the same tag without corrupt in the code? mapmode = The ID of the custom map mode. limit_to_coastal = yes Can add multiple. Do code about civil war make a new country. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Will print the data type for all dynamic reference objects. If the trait is manually assigned only, these can be omitted. This page was last edited on 25 February 2023, at 23:02. Creates an operative for the current scope with the specified attributes. The flag in this effect is used in the meaning of 'boolean flag', used to store information. all will result in all states that meet the filter going to the breakaway. Localisation is defined by using the trait's name as a localisation key within any localisation file, with an entry as my_trait: "My trait". Can remove slots with negatives. Commander trait - Hearts of Iron 4 Wiki Commander trait This is a community maintained wiki. Shows the name of the specified character as a tooltip. Deletes all units with a certain template. Adjusts the popularity for the specified party in the current scope. Sets the current country as the faction spymaster. Removes the specified scope from the faction led by the current scope. country_leader = { }Country leader role definition female = The gender of the leader. Both traits require defining this to work properly. With negative numbers, optionally specifying a producer will ensure only equipment with that producer gets removed. is_locked = Whether the division is locked or not. Promotes a character to the leader of their political party. States that are owned but not controlled will be transferred to the released country, but won't be controlled by it. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Limits the selection of units on which the modifiers can apply on to those that have the sub-unit in a composition. Adds planning skill to the current unit leader. Note that certain effects may take a value from a variable, i.e. Assigns a type to the trait, which gets used to assign where it's positioned on the user interface, as well as deciding if and when it's possible to assign. These effects can only be used within history files, failing when used outside. The file extension, hidden by default on Windows, is a part of the filename. Also of note, commands may not work in ironman games by design. Adds the specified trait to the current unit leader for the specified duration. resource = The resource to add.amount = The amount of resource to add. scale = The size of the entity. days = / The number of days to remove from the mission. Example: You create a variant of 'Matilda LP'-tank with better Armor and Main Gun and name it 'Matilda LP Mk. ruling_party = The ruling party of the original, player-led country. Press Shift+2, , ~, \, `, ", ^ or ALT+2+1, or Shift+3 to access the console (key varies based on keyboard layout). Optional.hours = / Fires the event in the specified number of hours. Cookie Notice These arguments are within the character itself. Stored in /Hearts of Iron IV/common/units/names_ships. disband = If true, will refund equipment and manpower. Adds the specified ideas to the current scope. An easter egg making the AI smacktalk in chats. Adds a railway level between two provinces or along a predefined path. If they agree, we get the following for each subject: The ledger must be specified for each theorist individually as, for example. Can also be used in division scope. For more information, please see our In total, the probability for an option to be picked is equal to the weight of the option divided by the sum of all weights. Affects AI. Creates a naval leader for the current scope with the specified attributes. Teleports all armies in the specified state if the owner of the armies meets the condition. Refreshes the focus tree for the specified country, restarting the checks in, If put within a focus' completion reward, the focus will not be marked as complete at the time the effect is executed, leading to. Adds the specified ideas to the current scope for the specified number of days. If the character has multiple country leader roles, specifying the ideology type is mandatory. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. It will be a feature in Man the Guns. browser [url] Open the browser window and load the specified [URL]. ahead_reduction = The reduction to the ahead of time penalty. Open 'Documents\Paradox Interactive\Hearts of iron IV\Save Games' , open the newly created savegame file, search (CTRL-F) for the name of your generic created Admiral Questions, Paradox Teleports all railway guns to the province where they get deployed. This definition is similar to ideas in many ways, but there are a few extra arguments: slot = political_advisor is used to determine the character slot on the country politics view that the character occupies. = Adds a modifier to the state. command to call them up. name = The new name of the character. Switches the specified character to the specified country. However, they're considered effects anyway rather than history arguments, as they can be used in if statements. Allows national focuses to be instantly finished, Allows you to start a focus in the middle of the tree. Saves the current scope as a key. In the future feel free to stop by. Sets the specified character to also act as a corps commander. Adds a freedom score ratio modifier to the current scope. Table of console commands HOI 4 Secret events The current scope and any subjects automatically join the faction. Activates the specified decision for the current scope, ignoring triggers for the decision. This command, as you might have guessed, causes you to resign from your current position. Changes the currently playing soundtrack. capital = The capital state of the breakaway country. Sets the number of research slots the current scope has. Removes the specified trait from the character. ideology = The sub-ideology of the country leader role to which the trait is added. There is a specific list of effects that can instantly change the game. However you might be able to do so with console commands. use_nuke = Whether a nuke should be deducted from the country's stockpile. Retires the character, removing every role they hold and making them disappear from the game. If the current country has a core on a state transferred to the released country, the core will be lost. Context senstive if nothing (global_flag), country (country_flag) or state (state_flag) is selected when entering this command. Adds the specified resource in the specified amount to the current state. amount = / The amount to add. Sends the specified fraction of equipment to the specified target, removing said equipment from the current scope. Traits in the file are contained within the leader_traits = { } block, and will not work otherwise. Sets the animation of a specified entity. Ideology groups are: 'f' (fascism), 'd' (democratic), 'n' (neutrality) and 'c' (communism). Adds the TAG_TO_ADD to the faction of the FACTION_LEADER_TAG. Executes contained effects on a random state that meets the limit. Within these categories, the small and large decide whether it gets used as an advisor portrait or as a large portrait, used for country and unit leaders. Optional, defaults to owner of operative.set_from = Sets the scope of FROM in scripted localization. Print out all console commands to game.log file. In the new Hearts of Iron 4 expansion, man the guns, it should be possible to take over leadership of a faction. states_filter = { }A trigger block checked for the state that must be met to be transferred to the breakaway. Dump AI front data to log file, needs to have a unit selected, Toggle visibility of debug tooltip for tactics, building_health(bhealth) [] [] [] []. Optional, defaults to random states based off size. Executes contained effects on a random operative that meets the limit and is recruited by the country this is contained in. Preferable to use every_army_leader unless necessary to use global_every_army_leader. New comments cannot be posted and votes cannot be cast. Forces the current scope to join the war of the specified ally against the specified enemy. Displays a special tooltip for the specified decision in the effect tooltip. Removes the current scope from the faction they are part of. We've rolled similar guides for Victoria. Politics have no relation to morals -- Niccolo Machiavelli. Characters are a system added in 1.11 with the No Step Back DLC, allowing to use the same character for multiple roles, including different advisor types, country leaders and unit leaders. Used in the province scope.limit_to_border = Affect border provinces. In custom console commands, the country running the command is FROM, while ROOT is the selected country, state, or character. Despite their name, country leader names can be applied to either advisors, ideas, or country leaders.

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